ScummVM API documentation
Harvester::CombatEffects Class Reference

Public Member Functions

 CombatEffects (EntityManager *entityManager)
 
void clearHitEffects ()
 
bool hasDamagePopups () const
 
bool spawnCombatHitEffect (Entity &sourceEntity, const Common::String &followTargetName)
 
void spawnCombatDamagePopup (Entity &targetEntity, const Common::String &followTargetName, int damageAmount)
 
bool syncCombatHitEffects ()
 
void drawCombatDamagePopups (Graphics::Screen &screen, bool combatDebugEnabled)
 
bool pruneCombatHitEffects ()
 
bool pruneCombatDamagePopups ()
 

The documentation for this class was generated from the following file: