ScummVM API documentation
ags_sprite_font.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * of the License, or(at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef AGS_PLUGINS_AGS_SPRITE_FONT_AGS_SPRITE_FONT_H
23 #define AGS_PLUGINS_AGS_SPRITE_FONT_AGS_SPRITE_FONT_H
24 
25 #include "ags/plugins/ags_plugin.h"
26 #include "ags/plugins/ags_sprite_font/sprite_font_renderer.h"
27 #include "ags/plugins/ags_sprite_font/variable_width_sprite_font.h"
28 
29 namespace AGS3 {
30 class IAGSEngine;
31 }
32 
33 namespace AGS3 {
34 namespace Plugins {
35 namespace AGSSpriteFont {
36 
37 class AGSSpriteFont : public PluginBase {
38  SCRIPT_HASH(AGSSpriteFont)
39 protected:
40  SpriteFontRenderer *_fontRenderer;
41  VariableWidthSpriteFontRenderer *_vWidthRenderer;
42 
43 private:
44  void SetSpriteFont(ScriptMethodParams &params);
45  void SetVariableSpriteFont(ScriptMethodParams &params);
46  void SetGlyph(ScriptMethodParams &params);
47  void SetSpacing(ScriptMethodParams &params);
48  void SetLineHeightAdjust(ScriptMethodParams &params);
49 
50 public:
51  AGSSpriteFont() : PluginBase(), _fontRenderer(nullptr), _vWidthRenderer(nullptr) {}
52  virtual ~AGSSpriteFont() {}
53 
54  const char *AGS_GetPluginName() override;
55  void AGS_EngineStartup(IAGSEngine *lpEngine) override;
56  void AGS_EngineShutdown() override;
57 };
58 
59 } // namespace AGSSpriteFont
60 } // namespace Plugins
61 } // namespace AGS3
62 
63 #endif
Definition: sprite_font_renderer.h:33
Definition: plugin_base.h:171
Definition: plugin_base.h:131
Definition: ags_sprite_font.h:37
Definition: ags_plugin.h:328
Definition: variable_width_sprite_font.h:33
Definition: ags.h:40