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const char * | AGS_GetPluginName () override |
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void | AGS_EngineStartup (IAGSEngine *lpEngine) override |
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void | AGS_EngineShutdown () override |
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virtual int | AGS_PluginV2 () const |
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virtual int | AGS_EditorStartup (IAGSEditor *) |
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virtual void | AGS_EditorShutdown () |
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virtual void | AGS_EditorProperties (HWND) |
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virtual int | AGS_EditorSaveGame (char *, int) |
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virtual void | AGS_EditorLoadGame (char *, int) |
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virtual int64 | AGS_EngineOnEvent (int, NumberPtr) |
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virtual int | AGS_EngineDebugHook (const char *, int, int) |
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virtual void | AGS_EngineInitGfx (const char *driverID, void *data) |
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virtual void | execMethod (const Common::String &name, ScriptMethodParams ¶ms) |
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The documentation for this class was generated from the following file: