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| SoundManager (HopkinsEngine *vm) |
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void | loadAnimSound () |
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void | playAnimSound (int animFrame) |
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void | loadSample (int wavIndex, const Common::Path &file) |
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void | playSample (int wavIndex, int voiceMode=9) |
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void | removeSample (int soundIndex) |
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void | checkSoundEnd () |
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void | checkSounds () |
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void | playSoundFile (const Common::Path &file) |
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void | playSound (int soundNumber) |
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void | stopSound () |
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void | updateScummVMSoundSettings () |
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void | syncSoundSettings () |
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bool | mixVoice (int voiceId, int voiceMode, bool displTxtFl=false) |
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void | setMODMusicVolume (int volume) |
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void | setMODSampleVolume () |
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void | setMODVoiceVolume () |
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void | loadWav (const Common::Path &file, int wavIndex) |
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void | playWav (int wavIndex) |
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void | directPlayWav (const Common::Path &file2) |
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bool | _musicOffFl |
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bool | _soundOffFl |
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bool | _voiceOffFl |
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bool | _textOffFl |
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bool | _soundFl |
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bool | _skipRefreshFl |
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int | _musicVolume |
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int | _soundVolume |
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int | _voiceVolume |
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int | _specialSoundNum |
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The documentation for this class was generated from the following file: