|
|
void | loadRoom (int roomNumber) override |
| |
|
void | reloadRoom () override |
| |
|
void | reloadRoom1 () override |
| |
|
void | setupRoom () override |
| |
|
void | mainAreaClick () override |
| |
| void | clearRoom () override |
| |
|
void | walkCursor () override |
| |
|
void | loadRoomData (const byte *roomData) |
| |
| void | freePlayField () |
| |
| void | freeTileData () |
| |
|
int | checkBoxes () |
| |
|
int | checkBoxes1 (const Common::Point &pt) |
| |
|
int | checkBoxes2 (const Common::Point &pt, int start, int count) |
| |
|
void | checkBoxes3 () |
| |
|
int | validateBox (int boxId) |
| |
| void | executeCommand (int commandId) |
| |
|
void | clearCamera () |
| |
|
virtual void | roomInit () |
| |
|
virtual void | doCommands () |
| |
|
|
Plotter | _plotter |
| |
|
Common::Array< JetFrame > | _jetFrame |
| |
|
Function | _function |
| |
|
int | _roomFlag |
| |
|
byte * | _playField |
| |
|
int | _matrixSize |
| |
|
int | _playFieldWidth |
| |
|
int | _playFieldHeight |
| |
|
byte * | _tile |
| |
|
int | _selectCommand |
| |
|
bool | _conFlag |
| |
|
int | _rMouse [10][2] |
| |
|
AccessEngine * | _vm |
| |
◆ clearRoom()
| void Access::Amazon::AmazonRoom::clearRoom |
( |
| ) |
|
|
overrideprotectedvirtual |
Clear all the data used by the room
Reimplemented from Access::Room.
The documentation for this class was generated from the following file: