#include <anims.h>
|
|
int32 | size |
| |
|
uint | magic |
| |
|
uint | frames |
| |
|
uint | width |
| |
|
uint | height |
| |
|
uint | depth |
| |
|
uint | flags |
| |
|
int32 | speed |
| |
|
uint | reserved1 |
| |
|
int32 | created |
| |
|
byte | creator [3] |
| |
|
int32 | updated |
| |
|
byte | updator [3] |
| |
|
uint | aspectx |
| |
|
uint | aspecty |
| |
|
uint | reserved2 [19] |
| |
|
int32 | ofsframe1 |
| |
|
int32 | ofsframe2 |
| |
|
uint | reserved3 [20] |
| |
Header of an Autodesk Animator FLIC file.
The documentation for this struct was generated from the following file: