ScummVM API documentation
Ultima::Ultima1::Maps::SurroundingTotals Struct Reference

#include <map.h>

Public Member Functions

 SurroundingTotals ()
 
void load (Ultima1Map *map)
 

Public Attributes

uint _water
 
uint _grass
 
uint _woods
 

Detailed Description

Used to hold the total number of tiles surrounding location entrances

Constructor & Destructor Documentation

◆ SurroundingTotals()

Ultima::Ultima1::Maps::SurroundingTotals::SurroundingTotals ( )
inline

Constructor

Member Function Documentation

◆ load()

void Ultima::Ultima1::Maps::SurroundingTotals::load ( Ultima1Map map)

Loads the totals from a passed map


The documentation for this struct was generated from the following file: