#include <map.h>
Public Member Functions | |
SurroundingTotals () | |
void | load (Ultima1Map *map) |
Public Attributes | |
uint | _water |
uint | _grass |
uint | _woods |
Used to hold the total number of tiles surrounding location entrances
|
inline |
Constructor
void Ultima::Ultima1::Maps::SurroundingTotals::load | ( | Ultima1Map * | map | ) |
Loads the totals from a passed map