ScummVM API documentation
MM::MMEngine Class Reference
Inheritance diagram for MM::MMEngine:
Engine MM::MM1::MM1Engine MM::Xeen::XeenEngine MM::Xeen::SwordsOfXeen::SwordsOfXeenEngine MM::Xeen::WorldOfXeen::WorldOfXeenEngine

Public Member Functions

 MMEngine (OSystem *syst, const MM::MightAndMagicGameDescription *gameDesc)
 
bool hasFeature (EngineFeature f) const override
 
uint32 getFeatures () const
 
Common::Language getLanguage () const
 
Common::Platform getPlatform () const
 
uint32 getGameID () const
 
bool getIsCD () const
 
uint getRandomNumber (int max)
 
- Public Member Functions inherited from Engine
MetaEnginegetMetaEngine () const
 
void setMetaEngine (MetaEngine *metaEngine)
 
PauseToken pauseEngine ()
 
bool isPaused () const
 
void openMainMenuDialog ()
 
uint32 getTotalPlayTime () const
 
void setTotalPlayTime (uint32 time=0)
 
Common::TimerManagergetTimerManager ()
 
Common::EventManagergetEventManager ()
 
Common::SaveFileManagergetSaveFileManager ()
 
bool existExtractedCDAudioFiles (uint track=1)
 
bool isDataAndCDAudioReadFromSameCD ()
 
void warnMissingExtractedCDAudio ()
 
void handleAutoSave ()
 
void saveAutosaveIfEnabled ()
 
virtual bool canSaveAutosaveCurrently ()
 
virtual int getAutosaveSlot () const
 
virtual bool gameTypeHasAddOns () const
 
virtual bool dirCanBeGameAddOn (const Common::FSDirectory &dir) const
 
virtual bool dirMustBeGameAddOn (const Common::FSDirectory &dir) const
 
Common::ErrorCode updateAddOns (const MetaEngine *metaEngine) const
 
 Engine (OSystem *syst)
 
virtual ~Engine ()
 
virtual void initializePath (const Common::FSNode &gamePath)
 
virtual Common::Error run ()=0
 
virtual void errorString (const char *buf_input, char *buf_output, int buf_output_size)
 
virtual GUI::DebuggergetDebugger () final
 
void setDebugger (GUI::Debugger *debugger)
 
GUI::DebuggergetOrCreateDebugger ()
 
bool enhancementEnabled (int32 cls)
 
virtual void syncSoundSettings ()
 
virtual void applyGameSettings ()
 
virtual void flipMute ()
 
virtual Common::String getSaveStateName (int slot) const
 
virtual Common::Error loadGameState (int slot)
 
virtual Common::Error loadGameStream (Common::SeekableReadStream *stream)
 
void setGameToLoadSlot (int slot)
 
virtual bool canLoadGameStateCurrently (Common::U32String *msg=nullptr)
 
virtual Common::Error saveGameState (int slot, const Common::String &desc, bool isAutosave=false)
 
virtual Common::Error saveGameStream (Common::WriteStream *stream, bool isAutosave=false)
 
virtual bool canSaveGameStateCurrently (Common::U32String *msg=nullptr)
 
bool saveGameDialog ()
 
bool loadGameDialog ()
 

Protected Attributes

const MightAndMagicGameDescription_gameDescription
 
Common::RandomSource _randomSource
 
- Protected Attributes inherited from Engine
Common::TimerManager_timer
 
Common::EventManager_eventMan
 
Common::SaveFileManager_saveFileMan
 
GUI::Dialog_mainMenuDialog
 
const Common::String _targetName
 
int32 _activeEnhancements = kEnhGameBreakingBugFixes
 

Additional Inherited Members

- Public Types inherited from Engine
enum  EngineFeature {
  kSupportsSubtitleOptions, kSupportsReturnToLauncher, kSupportsLoadingDuringRuntime, kSupportsSavingDuringRuntime,
  kSupportsChangingOptionsDuringRuntime, kSupportsArbitraryResolutions, kSupportsHelp, kSupportsQuitDialogOverride
}
 
- Static Public Member Functions inherited from Engine
static void quitGame ()
 
static bool shouldQuit ()
 
static bool warnUserAboutUnsupportedGame (Common::String msg=Common::String())
 
static bool warnUserAboutUnsupportedAddOn (Common::String addOnName)
 
static void errorAddingAddOnWithoutBaseGame (Common::String addOnName, Common::String gameId)
 
static void errorUnsupportedGame (Common::String extraMsg)
 
- Public Attributes inherited from Engine
OSystem_system
 
Audio::Mixer_mixer
 
- Protected Member Functions inherited from Engine
virtual int runDialog (GUI::Dialog &dialog)
 
void defaultSyncSoundSettings ()
 
virtual void pauseEngineIntern (bool pause)
 

Member Function Documentation

◆ hasFeature()

bool MM::MMEngine::hasFeature ( EngineFeature  f) const
overridevirtual

Checks for feature flag

Reimplemented from Engine.

◆ getFeatures()

uint32 MM::MMEngine::getFeatures ( ) const

Returns the features

◆ getLanguage()

Common::Language MM::MMEngine::getLanguage ( ) const

Returns the game language

◆ getPlatform()

Common::Platform MM::MMEngine::getPlatform ( ) const

Returns the game's platform

◆ getGameID()

uint32 MM::MMEngine::getGameID ( ) const

Gets the game Id

◆ getIsCD()

bool MM::MMEngine::getIsCD ( ) const

Returns true if the game is the CD version

◆ getRandomNumber()

uint MM::MMEngine::getRandomNumber ( int  max)
inline

Get a random number


The documentation for this class was generated from the following file: