ScummVM API documentation
wave.h File Reference
#include "common/scummsys.h"
#include "common/types.h"

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Namespaces

 Common
 
 Audio
 

Functions

bool Audio::loadWAVFromStream (Common::SeekableReadStream &stream, int &size, int &rate, byte &flags, uint16 *wavType=0, int *blockAlign=0, int *samplesPerBlock=0)
 
SeekableAudioStream * Audio::makeWAVStream (Common::SeekableReadStream *stream, DisposeAfterUse::Flag disposeAfterUse)
 

Detailed Description

Sound decoder used in engines:

  • access
  • agos
  • buried
  • cge
  • cge2
  • fullpipe
  • glk
  • gob
  • hopkins
  • mohawk
  • prince
  • qdengine
  • saga
  • sci
  • scumm
  • sherlock
  • sword1
  • sword2
  • titanic
  • tony
  • trecision
  • tucker
  • wintermute
  • zvision