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void | Wipe () |
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uint32 | GetObjectID () |
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bool8 | IsThisSound (uint32 obj, uint32 sndHash) |
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bool8 | IsFree () |
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bool8 | IsUsed () |
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int32 | GetChannel () |
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bool8 | SetHearable () |
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void | SetUnhearable () |
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void | Update10Hz () |
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void | GetPosition () |
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void | TurnOff () |
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void | UpdateGameCycle (int32 newVol, int32 newPan) |
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void | GetRandom (CSfx *sfx) |
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void | Register (const char *sndName, const char *sfxName, uint32 sfxHash, int8 volume) |
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void | RegisterFromObject (const uint32 objID, const char *sndName, const char *sfxName, uint32 sfxHash, PXreal xo, PXreal yo, PXreal zo, int8 volume) |
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void | RegisterFromAbsolute (const uint32 objID, const char *sndName, const char *sfxName, uint32 sfxHash, PXreal x, PXreal y, PXreal z, int8 volume) |
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void | Remove () |
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CSfx * | GetSfx () |
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void | GetVolumeAndPan (int32 &vol, int32 &pan) |
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uint32 | m_objID |
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uint32 | m_sndHash |
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int32 | m_channel |
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PXreal | m_x |
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PXreal | m_y |
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PXreal | m_z |
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int32 | m_restart_time |
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int32 | m_volume |
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The documentation for this class was generated from the following file: