ScummVM API documentation
Ultima::Ultima4::TileAnimInvertTransform Class Reference

#include <tileanim.h>

Inheritance diagram for Ultima::Ultima4::TileAnimInvertTransform:
Ultima::Ultima4::TileAnimTransform

Public Member Functions

 TileAnimInvertTransform (int xp, int yp, int width, int height)
 
void draw (Image *dest, Tile *tile, MapTile &mapTile) override
 
bool drawsTile () const override
 

Additional Inherited Members

- Static Public Member Functions inherited from Ultima::Ultima4::TileAnimTransform
static TileAnimTransformcreate (const ConfigElement &config)
 
static RGBAloadColorFromConf (const ConfigElement &conf)
 
- Public Attributes inherited from Ultima::Ultima4::TileAnimTransform
int _random
 

Detailed Description

A tile animation transformation that turns a piece of the tile upside down. Used for animating the flags on building and ships.


The documentation for this class was generated from the following file: