Public Member Functions | |
int | getTextColor () const |
Public Attributes | |
Common::Point | _position |
int | _frame |
int | _id |
int | _spriteId |
bool | _isAttacking |
DamageType | _damageType |
int | _field9 |
int | _postAttackDelay |
int | _hp |
int | _effect1 |
int | _effect2 |
int | _effect3 |
SpriteResource * | _sprites |
SpriteResource * | _attackSprites |
MonsterStruct * | _monsterData |
int Xeen::MazeMonster::getTextColor | ( | ) | const |
Return the text color to use when displaying the monster's name in combat to indicate how damaged they are