22 #ifndef ACCESS_RESOURCES_H 23 #define ACCESS_RESOURCES_H 25 #include "common/scummsys.h" 26 #include "common/array.h" 27 #include "common/language.h" 28 #include "common/path.h" 29 #include "common/rect.h" 30 #include "common/str-array.h" 31 #include "common/stream.h" 35 extern const byte INITIAL_PALETTE[18 * 3];
37 extern const char *
const GENERAL_MESSAGES[];
38 extern const char *
const ESP_GENERAL_MESSAGES[];
40 extern const int INVCOORDS[][4];
61 struct InventoryEntry {
Common::String readString(Common::SeekableReadStream &s)
Definition: resources.h:44
uint findEntry(byte gameId, byte discType, byte demoType, Common::Language language)
virtual void load(Common::SeekableReadStream &s)
Language
Definition: language.h:45