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bool | load (const Common::String &filename, ResourceManager *resourceManager, Decompressor *decompressor) |
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bool | parse (Common::SeekableReadStream *s) override |
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void | unload () |
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const Common::String & | getAdsFile () const |
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void | runEnterSceneOps () |
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void | runLeaveSceneOps () |
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void | checkTriggers () |
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int | getNum () const |
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Common::String | dump (const Common::String &indent) const |
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bool | checkDialogActive () |
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void | drawActiveDialogBgs (Graphics::ManagedSurface *dst) |
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bool | drawAndUpdateDialogs (Graphics::ManagedSurface *dst) |
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bool | checkForClearedDialogs () |
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void | mouseMoved (const Common::Point &pt) |
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void | mouseLDown (const Common::Point &pt) |
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void | mouseLUp (const Common::Point &pt) |
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void | mouseRDown (const Common::Point &pt) |
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void | mouseRUp (const Common::Point &pt) |
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void | addInvButtonToHotAreaList () |
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void | removeInvButtonFromHotAreaList () |
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const Common::List< HotArea > & | getHotAreas () const |
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const GameItem * | getDragItem () const |
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GameItem * | getDragItem () |
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void | setDragItem (GameItem *item) |
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const Common::Array< ObjectInteraction > & | getObjInteractions1 () |
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const Common::Array< ObjectInteraction > & | getObjInteractions2 () |
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bool | hasVisibleDialog () |
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bool | hasVisibleOrOpeningDialog () const |
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Common::Error | syncState (Common::Serializer &s) override |
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void | onDragFinish (const Common::Point &pt) |
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void | enableTrigger (uint16 num, bool enable=true) |
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Dialog * | loadDialogData (uint16 num) |
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void | freeDialogData (uint16 num) |
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bool | loadTalkData (uint16 num) |
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void | freeTalkData (uint16 num) |
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void | updateVisibleTalkers () |
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void | loadTalkDataAndSetFlags (uint16 talknum, uint16 headnum) |
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void | drawVisibleHeads (Graphics::ManagedSurface *dst) |
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bool | hasVisibleHead () const |
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void | addAndShowTiredDialog () |
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void | prevChoice () |
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void | nextChoice () |
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void | activateChoice () |
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bool | isTriggerEnabled (uint16 num) |
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bool | isLButtonDown () const |
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bool | isRButtonDown () const |
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void | showDialog (uint16 fileNum, uint16 dlgNum) |
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const Common::Array< ConditionalSceneOp > & | getConditionalOps () |
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void | updateHotAreasFromDynamicRects () |
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void | setDynamicSceneRect (int16 num, int16 x, int16 y, int16 width, int16 height) |
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void | setSceneNum (int16 num) |
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bool | isVersionOver (const char *version) const |
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bool | isVersionUnder (const char *version) const |
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uint32 | getMagic () const |
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const Common::String & | getVersion () const |
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bool | runPreTickOps () |
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bool | runPostTickOps () |
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HotArea * | findAreaUnderMouse (const Common::Point &pt) |
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bool | readConditionList (Common::SeekableReadStream *s, Common::Array< SceneConditions > &list) const |
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bool | readHotArea (Common::SeekableReadStream *s, HotArea &dst) const |
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bool | readHotAreaList (Common::SeekableReadStream *s, Common::List< HotArea > &list) const |
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bool | readGameItemList (Common::SeekableReadStream *s, Common::Array< GameItem > &list) const |
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bool | readMouseHotspotList (Common::SeekableReadStream *s, Common::Array< MouseCursor > &list) const |
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bool | readObjInteractionList (Common::SeekableReadStream *s, Common::Array< ObjectInteraction > &list) const |
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bool | readOpList (Common::SeekableReadStream *s, Common::Array< SceneOp > &list) const |
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bool | readDialogList (Common::SeekableReadStream *s, Common::Array< Dialog > &list, int16 filenum=0) const |
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bool | readTriggerList (Common::SeekableReadStream *s, Common::Array< SceneTrigger > &list) const |
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bool | readDialogActionList (Common::SeekableReadStream *s, Common::Array< DialogAction > &list) const |
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bool | readConditionalSceneOpList (Common::SeekableReadStream *s, Common::Array< ConditionalSceneOp > &list) const |
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