25 #include "ultima/shared/engine/ultima.h" 26 #include "ultima/shared/std/containers.h" 36 class DialogueLoaders;
Definition: maploader.h:129
Definition: savegame.h:270
Definition: game_controller.h:44
bool canLoadGameStateCurrently(bool isAutosave=false) override
Definition: tileset.h:143
Common::Error loadGameStream(Common::SeekableReadStream *stream) override
Definition: conversation.h:55
bool initialize() override
Definition: atari-screen.h:60
Common::Error saveGameState(int slot, const Common::String &desc, bool isAutosave=false) override
Definition: detection.h:65
Definition: dialogueloader.h:50
Definition: detection.h:27
bool canSaveGameStateCurrently(bool isAutosave=false) override
Definition: ios7_game_controller.h:29
Common::Error saveGameStream(Common::WriteStream *stream, bool isAutosave=false) override
bool isDataRequired(Common::Path &folder, int &majorVersion, int &minorVersion) override
Common::Error run() override
void setToJourneyOnwards()
Definition: tileset.h:117
Definition: moongate.h:31