Public Member Functions | |
Weapons () | |
~Weapons () | |
const Weapon * | get (WeaponType w) |
const Weapon * | get (const Common::String &name) |
Public Member Functions inherited from Common::Array< Weapon *> | |
Array (size_type count) | |
Array (size_type count, const Weapon * &value) | |
Array (const Array< Weapon * > &array) | |
Array (Array< Weapon * > &&old) | |
Array (std::initializer_list< Weapon * > list) | |
Array (const T2 *array, size_type n) | |
void | emplace (const_iterator pos, TArgs &&... args) |
void | emplace_back (TArgs &&...args) |
void | push_back (const Weapon * &element) |
void | push_back (Weapon * &&element) |
void | push_back (const Array< Weapon * > &array) |
void | pop_back () |
const Weapon * * | data () const |
Weapon * * | data () |
Weapon * & | front () |
const Weapon * & | front () const |
Weapon * & | back () |
const Weapon * & | back () const |
void | insert_at (size_type idx, const Weapon * &element) |
void | insert_at (size_type idx, const Array< Weapon * > &array) |
void | insert (iterator pos, const Weapon * &element) |
Weapon * | remove_at (size_type idx) |
Weapon * & | operator[] (size_type idx) |
const Weapon * & | operator[] (size_type idx) const |
Array< Weapon * > & | operator= (const Array< Weapon * > &array) |
Array & | operator= (Array< Weapon * > &&old) |
size_type | size () const |
void | clear () |
iterator | erase (iterator pos) |
iterator | erase (iterator first, iterator last) |
bool | empty () const |
bool | operator== (const Array< Weapon * > &other) const |
bool | operator!= (const Array< Weapon * > &other) const |
iterator | begin () |
const_iterator | begin () const |
iterator | end () |
const_iterator | end () const |
void | reserve (size_type newCapacity) |
void | resize (size_type newSize) |
void | resize (size_type newSize, const Weapon * value) |
void | assign (const_iterator first, const_iterator last) |
void | swap (Array &arr) |
Additional Inherited Members | |
Public Types inherited from Common::Array< Weapon *> | |
typedef Weapon * * | iterator |
typedef const Weapon * * | const_iterator |
typedef Weapon * | value_type |
typedef uint | size_type |
Protected Member Functions inherited from Common::Array< Weapon *> | |
void | allocCapacity (size_type capacity) |
void | freeStorage (Weapon * *storage, const size_type elements) |
iterator | insert_aux (iterator pos, const_iterator first, const_iterator last) |
Static Protected Member Functions inherited from Common::Array< Weapon *> | |
static size_type | roundUpCapacity (size_type capacity) |
Protected Attributes inherited from Common::Array< Weapon *> | |
size_type | _capacity |
size_type | _size |
Weapon * * | _storage |
Ultima::Ultima4::Weapons::Weapons | ( | ) |
Constructor
Ultima::Ultima4::Weapons::~Weapons | ( | ) |
Destructor
const Weapon* Ultima::Ultima4::Weapons::get | ( | WeaponType | w | ) |
Returns weapon by WeaponType.
const Weapon* Ultima::Ultima4::Weapons::get | ( | const Common::String & | name | ) |
Returns weapon that has the given name