This is the complete list of members for Agi::WinnieEngine, including all inherited members.
| _activeEnhancements (defined in Engine) | Engine | protected |
| _debug (defined in Agi::AgiBase) | Agi::AgiBase | |
| _eventMan | Engine | protected |
| _font (defined in Agi::AgiBase) | Agi::AgiBase | |
| _game (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gameDescription (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gameFeatures (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gameVersion (defined in Agi::AgiBase) | Agi::AgiBase | |
| _gfx (defined in Agi::AgiBase) | Agi::AgiBase | |
| _mainMenuDialog | Engine | protected |
| _mixer | Engine | |
| _mouse (defined in Agi::AgiBase) | Agi::AgiBase | |
| _noSaveLoadAllowed (defined in Agi::AgiBase) | Agi::AgiBase | |
| _renderMode (defined in Agi::AgiBase) | Agi::AgiBase | |
| _rnd (defined in Agi::AgiBase) | Agi::AgiBase | |
| _saveFileMan | Engine | protected |
| _sound (defined in Agi::AgiBase) | Agi::AgiBase | |
| _soundemu (defined in Agi::AgiBase) | Agi::AgiBase | |
| _system | Engine | |
| _targetName | Engine | protected |
| _timer | Engine | protected |
| _words (defined in Agi::AgiBase) | Agi::AgiBase | |
| AgiBase(OSystem *syst, const AGIGameDescription *gameDesc) (defined in Agi::AgiBase) | Agi::AgiBase | |
| applyGameSettings() | Engine | inlinevirtual |
| canLoadGameStateCurrently(Common::U32String *msg=nullptr) override | Agi::AgiBase | virtual |
| canSaveAutosaveCurrently() | Engine | inlinevirtual |
| canSaveGameStateCurrently(Common::U32String *msg=nullptr) override | Agi::AgiBase | virtual |
| clearGfxScreen(int attr) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| clearImageStack() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| clearKeyQueue() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| clearRow(int row) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| clearScreen(int attr, bool overrideDefault=true) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| clearTextArea() (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| cycleInnerLoopActive(int16 loopType) (defined in Agi::AgiBase) | Agi::AgiBase | inline |
| cycleInnerLoopInactive() (defined in Agi::AgiBase) | Agi::AgiBase | inline |
| cycleInnerLoopIsActive() (defined in Agi::AgiBase) | Agi::AgiBase | inline |
| debugCurRoom() (defined in Agi::WinnieEngine) | Agi::WinnieEngine | |
| defaultSyncSoundSettings() | Engine | protected |
| dirCanBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| dirMustBeGameAddOn(const Common::FSDirectory &dir) const | Engine | virtual |
| drawStr(int row, int col, int attr, const char *buffer) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| Engine(OSystem *syst) | Engine | |
| EngineFeature enum name | Engine | |
| enhancementEnabled(int32 cls) (defined in Engine) | Engine | |
| errorAddingAddOnWithoutBaseGame(Common::String addOnName, Common::String gameId) | Engine | static |
| errorString(const char *buf_input, char *buf_output, int buf_output_size) | Engine | virtual |
| errorUnsupportedGame(Common::String extraMsg) | Engine | static |
| existExtractedCDAudioFiles(uint track=1) | Engine | |
| flipFlag(int16 flagNr) (defined in Agi::AgiBase) | Agi::AgiBase | |
| flipMute() | Engine | virtual |
| gameTypeHasAddOns() const | Engine | virtual |
| getAutosaveSlot() const | Engine | inlinevirtual |
| getDebugger() final | Engine | inlinevirtual |
| getDiskName(uint16 id) (defined in Agi::AgiBase) | Agi::AgiBase | |
| getEventManager() | Engine | inline |
| getFeatures() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getFlag(int16 flagNr) (defined in Agi::AgiBase) | Agi::AgiBase | |
| getFontData() (defined in Agi::AgiBase) | Agi::AgiBase | |
| getGameId() const (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotected |
| getGameID() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getGameMD5() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getGameType() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getKeypress() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| getLanguage() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getMetaEngine() const | Engine | inline |
| getOrCreateDebugger() | Engine | |
| getPlatform() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getSaveFileMan() (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotected |
| getSaveFileManager() | Engine | inline |
| getSaveStateName(int slot) const | Engine | inlinevirtual |
| getSelection(SelectionTypes type) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| getTargetName() const (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotected |
| getTimerManager() | Engine | inline |
| getTotalPlayTime() const | Engine | |
| getVersion() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| getWhite() const (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| go() override (defined in Agi::WinnieEngine) | Agi::WinnieEngine | virtual |
| handleAutoSave() | Engine | |
| hasFeature(EngineFeature f) const override | Agi::AgiBase | protectedvirtual |
| init() (defined in Agi::WinnieEngine) | Agi::WinnieEngine | |
| initFeatures() (defined in Agi::AgiBase) | Agi::AgiBase | |
| initialize() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protectedvirtual |
| initializePath(const Common::FSNode &gamePath) | Engine | virtual |
| initRenderMode() (defined in Agi::AgiBase) | Agi::AgiBase | protected |
| initVersion() (defined in Agi::AgiBase) | Agi::AgiBase | |
| isDataAndCDAudioReadFromSameCD() | Engine | |
| isKeypress() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| isLanguageRTL() const (defined in Agi::AgiBase) | Agi::AgiBase | |
| isPaused() const | Engine | inline |
| kSupportsArbitraryResolutions enum value | Engine | |
| kSupportsChangingOptionsDuringRuntime enum value | Engine | |
| kSupportsHelp enum value | Engine | |
| kSupportsLoadingDuringRuntime enum value | Engine | |
| kSupportsQuitDialogOverride enum value | Engine | |
| kSupportsReturnToLauncher enum value | Engine | |
| kSupportsSavingDuringRuntime enum value | Engine | |
| kSupportsSubtitleOptions enum value | Engine | |
| loadGame(const Common::String &fileName, bool checkId=true) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotected |
| loadGameDialog() | Engine | |
| loadGameState(int slot) | Engine | virtual |
| loadGameStream(Common::SeekableReadStream *stream) | Engine | virtual |
| openMainMenuDialog() | Engine | |
| pauseEngine() | Engine | |
| pauseEngineIntern(bool pause) | Engine | protectedvirtual |
| playSpeakerNote(int16 frequency, int32 length, WaitOptions options) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| PreAgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| printStr(const char *szMsg) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| printStrXOR(char *szMsg) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| promptIsEnabled() (defined in Agi::AgiBase) | Agi::AgiBase | inlinevirtual |
| quitGame() | Engine | static |
| recordImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| releaseImageStack() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| replayImageStackCall(uint8 type, int16 p1, int16 p2, int16 p3, int16 p4, int16 p5, int16 p6, int16 p7) override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotectedvirtual |
| rnd(int max) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| run() override | Agi::AgiBase | inlineprotectedvirtual |
| runDialog(GUI::Dialog &dialog) | Engine | protectedvirtual |
| saveAutosaveIfEnabled() | Engine | |
| saveGame(const Common::String &fileName, const Common::String &saveName) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotected |
| saveGameDialog() | Engine | |
| saveGameState(int slot, const Common::String &desc, bool isAutosave=false) | Engine | virtual |
| saveGameStream(Common::WriteStream *stream, bool isAutosave=false) | Engine | virtual |
| setDebugger(GUI::Debugger *debugger) | Engine | inline |
| setDefaultTextColor(int attr) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | inlineprotected |
| setFlag(int16 flagNr, bool newState) (defined in Agi::AgiBase) | Agi::AgiBase | |
| setFlagOrVar(int16 flagNr, bool newState) | Agi::AgiBase | |
| setGameToLoadSlot(int slot) | Engine | |
| setMetaEngine(MetaEngine *metaEngine) | Engine | inline |
| setTotalPlayTime(uint32 time=0) | Engine | |
| shouldQuit() | Engine | static |
| syncSoundSettings() | Engine | virtual |
| updateAddOns(const MetaEngine *metaEngine) const | Engine | |
| wait(uint32 delay, WaitOptions options=kWaitProcessEvents) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| warnMissingExtractedCDAudio() | Engine | |
| warnUserAboutUnsupportedAddOn(Common::String addOnName) | Engine | static |
| warnUserAboutUnsupportedGame(Common::String msg=Common::String()) | Engine | static |
| WinnieEngine(OSystem *syst, const AGIGameDescription *gameDesc) (defined in Agi::WinnieEngine) | Agi::WinnieEngine | |
| XOR80(char *buffer) (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protectedstatic |
| ~AgiBase() override (defined in Agi::AgiBase) | Agi::AgiBase | |
| ~Engine() | Engine | virtual |
| ~PreAgiEngine() override (defined in Agi::PreAgiEngine) | Agi::PreAgiEngine | protected |
| ~WinnieEngine() override (defined in Agi::WinnieEngine) | Agi::WinnieEngine |