22 #ifndef STARK_UI_GAME_WINDOW_H 23 #define STARK_UI_GAME_WINDOW_H 25 #include "engines/stark/gfx/faderenderer.h" 26 #include "engines/stark/gfx/renderentry.h" 27 #include "engines/stark/ui/window.h" 29 #include "common/scummsys.h" 30 #include "common/rect.h" 31 #include "common/array.h" 36 class InventoryWindow;
57 void onRender()
override;
59 void checkObjectAtPos(
const Common::Point &pos, int16 selectedInventoryItem, int16 &singlePossibleAction,
bool &isDefaultAction);
71 int _exitLeftBoundary, _exitRightBoundary;
78 #endif // STARK_UI_GAME_WINDOW_H
Definition: gamewindow.h:38
Definition: faderenderer.h:31
void toggleExitDisplay()
Definition: gamewindow.h:50
Definition: inventorywindow.h:40