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void | updateCursor () |
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void | showCursor () |
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void | hideCursor () |
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bool | isCursorVisible () const |
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void | setAnimation (uint8 start, uint8 end, int16 delay) |
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void | setCustomCursor (byte *data, uint16 width, uint16 height) |
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void | setCustomRoomCursor (byte *roomSprite) |
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void | clearCustomCursor () |
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void | move (int16 x, int16 y) |
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uint8 | getAnimStart () const |
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byte * | getCursorSprite () const |
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uint16 | getCursorWidth () const |
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uint16 | getCursorHeight () const |
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byte * | getCursorSprite (uint num) const |
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uint16 | getCursorWidth (uint num) const |
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uint16 | getCursorHeight (uint num) const |
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void | setInventoryCursor (int num) |
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int | getInventoryCursor () const |
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bool | usingInventoryCursor () const |
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The documentation for this class was generated from the following file: