This is the complete list of members for Wintermute::Material, including all inherited members.
| _editorProps (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _editorPropsIter (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _game (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| _material (defined in Wintermute::Material) | Wintermute::Material | |
| _name (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| _persistable (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inline |
| BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseClass(BaseGame *gameOwner) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseNamedObject() (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| getClassName() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| getEffect() (defined in Wintermute::Material) | Wintermute::Material | inline |
| getEffectParams() (defined in Wintermute::Material) | Wintermute::Material | inline |
| getSurface() (defined in Wintermute::Material) | Wintermute::Material | |
| invalidateDeviceObjects() (defined in Wintermute::Material) | Wintermute::Material | |
| Material(BaseGame *inGame) (defined in Wintermute::Material) | Wintermute::Material | |
| parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | inlinevirtual |
| restoreDeviceObjects() (defined in Wintermute::Material) | Wintermute::Material | |
| saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass) | Wintermute::BaseClass | |
| setEffect(Effect3D *effect, Effect3DParams *params, bool adoptName=false) (defined in Wintermute::Material) | Wintermute::Material | |
| setName(const char *name) (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| setSprite(BaseSprite *sprite, bool adoptName=false) (defined in Wintermute::Material) | Wintermute::Material | |
| setTexture(const char *filename, bool adoptName=false) (defined in Wintermute::Material) | Wintermute::Material | |
| setTheora(VideoTheoraPlayer *theora, bool adoptName=false) (defined in Wintermute::Material) | Wintermute::Material | |
| ~BaseClass() (defined in Wintermute::BaseClass) | Wintermute::BaseClass | virtual |
| ~BaseNamedObject() override (defined in Wintermute::BaseNamedObject) | Wintermute::BaseNamedObject | |
| ~Material() (defined in Wintermute::Material) | Wintermute::Material | virtual |