ScummVM API documentation
Wintermute::Material Member List

This is the complete list of members for Wintermute::Material, including all inherited members.

_editorProps (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_editorPropsIter (defined in Wintermute::BaseClass)Wintermute::BaseClassprotected
_gameRef (defined in Wintermute::BaseClass)Wintermute::BaseClass
_material (defined in Wintermute::Material)Wintermute::Material
_name (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
_persistable (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseClass)Wintermute::BaseClassinline
BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseClass(BaseGame *GameOwner) (defined in Wintermute::BaseClass)Wintermute::BaseClass
BaseNamedObject(BaseGame *inGame) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject() (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
BaseNamedObject(TDynamicConstructor, TDynamicConstructor) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
getClassName() (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
getEditorProp(const Common::String &propName, const Common::String &initVal=Common::String()) (defined in Wintermute::BaseClass)Wintermute::BaseClass
getEffect() (defined in Wintermute::Material)Wintermute::Materialinline
getEffectParams() (defined in Wintermute::Material)Wintermute::Materialinline
getName() const (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObjectinline
getSurface() (defined in Wintermute::Material)Wintermute::Material
invalidateDeviceObjects() (defined in Wintermute::Material)Wintermute::Material
Material(BaseGame *inGame) (defined in Wintermute::Material)Wintermute::Material
parseEditorProperty(char *buffer, bool complete=true) (defined in Wintermute::BaseClass)Wintermute::BaseClass
persist(BasePersistenceManager *persistMgr) (defined in Wintermute::BaseClass)Wintermute::BaseClassinlinevirtual
restoreDeviceObjects() (defined in Wintermute::Material)Wintermute::Material
saveAsText(BaseDynamicBuffer *buffer, int indent=0) (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
setEditorProp(const Common::String &propName, const Common::String &propValue) (defined in Wintermute::BaseClass)Wintermute::BaseClass
setEffect(Effect3D *effect, Effect3DParams *params, bool adoptName=false) (defined in Wintermute::Material)Wintermute::Material
setName(const char *name) (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
setSprite(BaseSprite *sprite, bool adoptName=false) (defined in Wintermute::Material)Wintermute::Material
setTexture(const Common::String &filename, bool adoptName=false) (defined in Wintermute::Material)Wintermute::Material
setTheora(VideoTheoraPlayer *theora, bool adoptName=false) (defined in Wintermute::Material)Wintermute::Material
~BaseClass() (defined in Wintermute::BaseClass)Wintermute::BaseClassvirtual
~BaseNamedObject() override (defined in Wintermute::BaseNamedObject)Wintermute::BaseNamedObject
~Material() (defined in Wintermute::Material)Wintermute::Materialvirtual