ScummVM API documentation
AGS3::Plugins::AGSSnowRain::AGSSnowRain Class Reference

#include <ags_snow_rain.h>

Inheritance diagram for AGS3::Plugins::AGSSnowRain::AGSSnowRain:
AGS3::Plugins::PluginBase AGS3::Plugins::ScriptContainer

Public Member Functions

const char * AGS_GetPluginName () override
 
void AGS_EngineStartup (IAGSEngine *lpEngine) override
 
int64 AGS_EngineOnEvent (int event, NumberPtr data) override
 
- Public Member Functions inherited from AGS3::Plugins::PluginBase
virtual int AGS_PluginV2 () const
 
virtual int AGS_EditorStartup (IAGSEditor *)
 
virtual void AGS_EditorShutdown ()
 
virtual void AGS_EditorProperties (HWND)
 
virtual int AGS_EditorSaveGame (char *, int)
 
virtual void AGS_EditorLoadGame (char *, int)
 
virtual void AGS_EngineShutdown ()
 
virtual int AGS_EngineDebugHook (const char *, int, int)
 
virtual void AGS_EngineInitGfx (const char *driverID, void *data)
 
- Public Member Functions inherited from AGS3::Plugins::ScriptContainer
virtual void execMethod (const Common::String &name, ScriptMethodParams &params)
 

Additional Inherited Members

- Protected Attributes inherited from AGS3::Plugins::ScriptContainer
IAGSEngine_engine = nullptr
 

Detailed Description

This is not the original AGS SnowRain plugin, but a workalike plugin created for the AGS engine PSP port.


The documentation for this class was generated from the following file: