ScummVM API documentation
title_sequence.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef BURIED_TITLE_SEQUENCE_H
26#define BURIED_TITLE_SEQUENCE_H
27
28#include "buried/window.h"
29
30namespace Graphics {
31struct Surface;
32}
33
34namespace Buried {
35
36class VideoWindow;
37
39public:
42
43 bool playTitleSequence();
44
45 void onPaint();
46 bool onEraseBackground();
47 void onLButtonUp(const Common::Point &point, uint flags);
48 void onMButtonUp(const Common::Point &point, uint flags);
49 void onRButtonUp(const Common::Point &point, uint flags);
50 void onKeyUp(const Common::KeyState &key, uint flags);
51 void onActionEnd(const Common::CustomEventType &action, uint flags);
52 void onTimer(uint timer);
53
54private:
55 Graphics::Surface *_currentBackground;
56 bool _exitNow;
57 int _currentAnimation;
58 uint _timerID;
59 VideoWindow *_currentMovie;
60};
61
62} // End of namespace Buried
63
64#endif
Definition: buried.h:96
Definition: title_sequence.h:38
Definition: video_window.h:37
Definition: window.h:38
uint32 CustomEventType
Definition: events.h:212
Definition: formatinfo.h:28
Definition: keyboard.h:294
Definition: rect.h:144
Definition: surface.h:67