25 #ifndef BURIED_TITLE_SEQUENCE_H 26 #define BURIED_TITLE_SEQUENCE_H 28 #include "buried/window.h" 43 bool playTitleSequence();
46 bool onEraseBackground();
51 void onTimer(uint timer);
56 int _currentAnimation;
Definition: agent_evaluation.h:31
Definition: video_window.h:37
Definition: formatinfo.h:28
Definition: title_sequence.h:38
Definition: keyboard.h:294