|
void | writeStringArray (int array, Common::String string) |
|
void | runRemoteStartScript (int *args) |
|
void | systemAlert (int type, Common::String message) |
|
void | receiveData () |
|
void | processLine (Common::String line) |
|
void | handleHeartbeat () |
|
void | openUrl (const char *url) |
|
bool | connect () |
|
void | disconnect (bool lost=false) |
|
void | login (const char *userName, const char *password) |
|
void | handleLoginResp (int errorCode, int userId, Common::String sessionServer, Common::String response) |
|
void | getUserProfile (int userId) |
|
void | handleProfileInfo (Common::JSONArray profile) |
|
void | handleTeams (Common::JSONArray userTeam, Common::JSONArray opponentTeam, int error, Common::String message) |
|
void | downloadFile (const char *downloadPath, const char *filename) |
|
void | handleFileData (Common::String filename, Common::String data) |
|
void | setIcon (int icon) |
|
void | setPollAnswer (int pollAnswer) |
|
void | sendGameResults (int userId, int arrayIndex, int lastFlag) |
|
void | getPopulation (int areaId, int unknown) |
|
void | handlePopulation (int areaId, int population) |
|
void | locatePlayer (int userNameArray) |
|
void | handleLocateResp (int code, int areaId, Common::String area) |
|
void | enterArea (int32 areaId) |
|
void | leaveArea () |
|
void | getPlayersList (int start, int end) |
|
bool | _checkPlayersLists (Common::JSONArray other) |
|
void | handlePlayersList (Common::JSONArray playersList) |
|
void | getPlayerInfo (int32 idx) |
|
void | handleGamesPlaying (int games) |
|
void | setPhoneStatus (int status) |
|
void | sendBusy (int playerId) |
|
void | handleReceiverBusy () |
|
void | pingPlayer (int playerId) |
|
void | handlePingResult (int ping) |
|
void | challengePlayer (int32 playerId, int32 stadium) |
|
void | handleReceiveChallenge (int playerId, int stadium, Common::String name) |
|
void | challengeTimeout (int playerId) |
|
int32 | answerPhone (int playerId) |
|
void | handleConsideringChallenge () |
|
void | counterChallenge (int stadium) |
|
void | handleCounterChallenge (int stadium) |
|
void | declineChallenge (int playerId) |
|
void | handleDeclineChallenge (int notResponding) |
|
void | acceptChallenge (int playerId) |
|
void | handleAcceptChallenge () |
|
void | startHostingGame (int playerId) |
|
void | handleHostGameResp (int resp) |
|
void | handleGameSession (int sessionId) |
|
void | handleGameRelay (int relayId) |
|
void | gameStarted (int hoster, int player, int playerNameArray) |
|
void | gameFinished () |
|