ScummVM API documentation
death.h
1/* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * Additional copyright for this file:
8 * Copyright (C) 1995 Presto Studios, Inc.
9 *
10 * This program is free software: you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation, either version 3 of the License, or
13 * (at your option) any later version.
14
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <http://www.gnu.org/licenses/>.
22 *
23 */
24
25#ifndef BURIED_DEATH_H
26#define BURIED_DEATH_H
27
28#include "buried/global_flags.h"
29#include "buried/window.h"
30
31namespace Graphics {
32class Font;
33struct Surface;
34}
35
36namespace Buried {
37
38class AVIFrames;
39class AgentEvaluation;
40
41class DeathWindow : public Window {
42public:
43 DeathWindow(BuriedEngine *vm, Window *parent, int deathSceneIndex, GlobalFlags globalFlags, Common::Array<int> itemArray);
45
46 void onPaint();
47 bool onEraseBackground();
48 void onTimer(uint timer);
49 void onLButtonUp(const Common::Point &point, uint flags);
50 void onLButtonDown(const Common::Point &point, uint flags);
51 void onMouseMove(const Common::Point &point, uint flags);
52
53private:
54 Common::Rect _quit;
55 Common::Rect _restoreGame;
56 Common::Rect _mainMenu;
57 int _curButton;
58 uint _timer;
59 AVIFrames *_deathSceneFrames;
60 int _deathSceneIndex;
61 GlobalFlags _globalFlags;
62 Common::Array<int> _itemArray;
63 int32 _deathFrameIndex;
64 bool _lightOn;
65 Graphics::Font *_textFontA;
66 Graphics::Font *_textFontB;
67 int _fontHeightA, _fontHeightB;
68 bool _walkthroughMode;
69 AgentEvaluation *_agentEvaluation;
70};
71
72} // End of namespace Buried
73
74#endif
Definition: avi_frames.h:42
Definition: agent_evaluation.h:35
Definition: buried.h:96
Definition: death.h:41
Definition: window.h:38
Definition: font.h:83
Definition: formatinfo.h:28
Definition: global_flags.h:35
Definition: rect.h:144
Definition: rect.h:536