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Tetraedge::InGameScene::SceneLight Struct Reference
Public Attributes
Common::String
_name
TeVector3f32
_v1
TeVector3f32
_v2
TeColor
_color
float
_f
The documentation for this struct was generated from the following file:
engines/tetraedge/game/
in_game_scene.h
Tetraedge
InGameScene
SceneLight
Generated on Fri Nov 15 2024 09:35:29 for ScummVM API documentation by
1.8.13