22 #ifndef NANCY_ACTION_BBALLPUZZLE_H 23 #define NANCY_ACTION_BBALLPUZZLE_H 25 #include "engines/nancy/action/actionrecord.h" 26 #include "engines/nancy/misc/mousefollow.h" 39 void execute()
override;
43 Common::String getRecordTypeName()
const override {
return "BBallPuzzle"; };
44 bool isViewportRelative()
const override {
return true; }
48 uint16 _positions = 0;
78 int16 _goodShootFlag = 0;
90 uint _curPosition = 0;
92 bool _pressedButton =
false;
98 #endif // NANCY_ACTION_BBALLPUZZLE_H Definition: managed_surface.h:51
Definition: commontypes.h:151
Definition: bballpuzzle.h:31
Definition: commontypes.h:171
Definition: actionrecord.h:149
Definition: commontypes.h:254
Definition: actionmanager.h:32