ScummVM API documentation
Dragons::ActorResource Class Reference

Public Member Functions

bool load (uint32 id, byte *dataStart, Common::SeekableReadStream &stream)
 
Graphics::SurfaceloadFrame (ActorFrame &frameNumber, byte *palette)
 
ActorFrameloadFrameHeader (uint16 frameOffset)
 
ActorFramegetFrameHeader (uint16 frameNumber)
 
byte * getSequenceData (int16 sequenceId)
 
byte * getSequenceDataAtOffset (uint32 offset)
 
const char * getFilename ()
 
byte * getPalette ()
 

Public Attributes

uint32 _id
 

The documentation for this class was generated from the following file: