|
VariableReference * | pPosX |
|
VariableReference * | pPosY |
|
Mult_AnimData * | pAnimData |
|
int16 | tick |
|
int16 | lastLeft |
|
int16 | lastRight |
|
int16 | lastTop |
|
int16 | lastBottom |
|
Mult_GobState ** | goblinStates |
|
uint8 | goblinX |
|
uint8 | goblinY |
|
uint8 | destX |
|
uint8 | destY |
|
int8 | gobDestX |
|
int8 | gobDestY |
|
uint8 | nearestWayPoint |
|
uint8 | nearestDest |
|
int8 | needRedraw |
|
int16 | newLeft |
|
int16 | newTop |
|
int16 | newRight |
|
int16 | newBottom |
|
int16 | spriteDestLeft |
|
int16 | spriteDestTop |
|
int16 | spriteDestRight |
|
int16 | spriteDestBottom |
|
uint32 | videoSlot |
|
int16 | lastFrameIndex |
|
int16 | field_32 [3] |
|
byte * | field_3C |
|
char | animName [16] |
|
int8 | field_50 |
|
VariableReferenceArray * | animVariables |
|
The documentation for this struct was generated from the following file: