22 #ifndef ULTIMA4_GAME_PERSON_H 23 #define ULTIMA4_GAME_PERSON_H 25 #include "ultima/ultima4/game/creature.h" 26 #include "ultima/ultima4/core/types.h" 61 bool canConverse()
const;
62 bool isVendor()
const;
64 void goToStartLocation();
69 PersonNpcType getNpcType()
const {
72 void setNpcType(PersonNpcType t);
98 PersonNpcType _npcType;
101 bool isPerson(
Object *punknown);
const char * getChoices(Conversation *cnv)
Definition: detection.h:27
Common::String getPrompt(Conversation *cnv)
Definition: conversation.h:39
Definition: map_tile.h:34
Definition: creature.h:159
Definition: conversation.h:80
Definition: conversation.h:265
Definition: conversation.h:127