ScummVM API documentation
Scumm::Player_V4A Class Reference

#include <player_v4a.h>

Inheritance diagram for Scumm::Player_V4A:
Scumm::MusicEngine Common::Serializable

Public Member Functions

 Player_V4A (ScummEngine *scumm, Audio::Mixer *mixer)
 
void setMusicVolume (int vol) override
 
void startSound (int sound) override
 
void stopSound (int sound) override
 
void stopAllSounds () override
 
int getMusicTimer () override
 
int getSoundStatus (int sound) const override
 
void saveLoadWithSerializer (Common::Serializer &ser) override
 
void restoreAfterLoad () override
 
- Public Member Functions inherited from Scumm::MusicEngine
virtual void setSfxVolume (int vol)
 
virtual void startSoundWithTrackID (int sound, int track)
 
virtual void setQuality (int qual)
 
virtual void toggleMusic (bool enable)
 
virtual void toggleSoundEffects (bool enable)
 

Detailed Description

Scumm V4 Amiga sound/music driver.

Member Function Documentation

◆ setMusicVolume()

void Scumm::Player_V4A::setMusicVolume ( int  vol)
overridevirtual

Set the output volume for music. Also used, if the inheriting class doesn't distinguish between music and sfx.

Parameters
volthe new output volume

Implements Scumm::MusicEngine.

◆ startSound()

void Scumm::Player_V4A::startSound ( int  sound)
overridevirtual

Start playing the sound with the given id.

Parameters
soundthe sound to start

Implements Scumm::MusicEngine.

◆ stopSound()

void Scumm::Player_V4A::stopSound ( int  sound)
overridevirtual

Stop playing the sound with the given id.

Parameters
soundthe sound to stop

Implements Scumm::MusicEngine.

◆ stopAllSounds()

void Scumm::Player_V4A::stopAllSounds ( )
overridevirtual

Start playing all currently playing sounds.

Implements Scumm::MusicEngine.

◆ getMusicTimer()

int Scumm::Player_V4A::getMusicTimer ( )
overridevirtual

Get the value of the music timer. Used for synchronising scripts with the music/sound.

Returns
the music timer

Reimplemented from Scumm::MusicEngine.

◆ getSoundStatus()

int Scumm::Player_V4A::getSoundStatus ( int  sound) const
overridevirtual

Query the status of the sound with the given id. Usually this is just a boolean telling us whether the sound is playing or not.

Parameters
soundthe sound to for which we want the status
Returns
the status of the specified sound

Implements Scumm::MusicEngine.

◆ saveLoadWithSerializer()

void Scumm::Player_V4A::saveLoadWithSerializer ( Common::Serializer ser)
overridevirtual

Save or load the music state.

Reimplemented from Scumm::MusicEngine.

◆ restoreAfterLoad()

void Scumm::Player_V4A::restoreAfterLoad ( )
overridevirtual

Performs necessary post-load operations on the sound engine, like restarting of music tracks or looping pcm sounds. Some targets get this done via scripts but others don't. Currently, this is used for FM-Towns and Mac.

Reimplemented from Scumm::MusicEngine.


The documentation for this class was generated from the following file: