ScummVM API documentation
Crab::pyrodactyl::anim::FightMoves Class Reference

Public Member Functions

void reset ()
 
void load (rapidxml::xml_node< char > *node)
 
bool curMove (FightMove &fm)
 
bool nextMove (FightMove &fm)
 
FrameUpdateResult updateFrame (const Direction &d)
 
bool curFrame (FightAnimFrame &faf, const Direction &d)
 
uint findMove (const pyrodactyl::input::FightAnimationType &type, const int &state)
 
void listAttackMoves (Common::Array< uint > &list)
 
bool forceUpdate (const uint &index, pyrodactyl::input::FightInput &input, const Direction &d)
 
bool lastFrame ()
 
void frameIndex (uint val)
 
void curCombo (pyrodactyl::input::FightInput &input)
 
bool validMove ()
 
bool empty ()
 
bool flip (TextureFlipType &flip, Direction d)
 
const ShadowOffsetshadow (Direction d)
 
void next (int val)
 
int next ()
 
void evaluate (pyrodactyl::event::Info &info)
 

The documentation for this class was generated from the following file: