ScummVM API documentation
martian_tunnel.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 #ifndef ACCESS_MARTIAN_MARTIAN_TUNNEL_H
23 #define ACCESS_MARTIAN_MARTIAN_TUNNEL_H
24 
25 #include "common/scummsys.h"
26 
27 namespace Access {
28 
29 namespace Martian {
30 
31 class MartianEngine;
32 
34 public:
36  ~MartianTunnel();
37 
38  void tunnel2();
39  void tunnel4();
40 
41 private:
42  void doTunnel();
43  void drawArrowSprites();
44  void drawArrowSprites2();
45  void clearWorkScreenArea();
46  void copyBufBlockToScreen();
47  void tunnel_doloop_8c65();
48  void tunnel_17f5c();
49  void tunnel_1888a();
50  void tunnel_18985();
51 
52  MartianEngine *_vm;
53  int16 _tunnelParam_ca42;
54  int16 _tunnelParam_ca44;
55  int16 _tunnelParam_ca46;
56  uint16 _tunnel_ca20;
57  byte _tunnelMoveFlag;
58  int16 _crawlFrame;
59  byte _tunnelStopLoop_ca27;
60 };
61 
62 }
63 
64 } // end namespace Access
65 
66 #endif // ACCESS_MARTIAN_MARTIAN_TUNNEL_H
Definition: martian_game.h:31
Definition: martian_tunnel.h:33
Definition: access.h:62