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| MartianEngine (OSystem *syst, const AccessGameDescription *gameDesc) |
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void | doSpecial5 (int param1) |
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void | showDeathText (Common::String msg) |
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void | establish (int esatabIndex, int sub) override |
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| AccessEngine (OSystem *syst, const AccessGameDescription *gameDesc) |
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uint32 | getFeatures () const |
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bool | isCD () const |
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bool | isDemo () const |
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Common::Language | getLanguage () const |
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Common::Platform | getPlatform () const |
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uint16 | getVersion () const |
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uint32 | getGameID () const |
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uint32 | getGameFeatures () const |
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bool | shouldQuitOrRestart () |
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int | getRandomNumber (int maxNumber) |
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void | loadCells (Common::Array< CellIdent > &cells) |
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void | freeCells () |
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void | plotList () |
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void | plotList1 () |
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void | copyBlocks () |
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void | copyRects () |
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void | copyBF1BF2 () |
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void | copyBF2Vid () |
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void | freeChar () |
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void | printText (BaseSurface *s, const Common::String &msg) |
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void | speakText (BaseSurface *s, const Common::String &msg) |
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Common::Error | loadGameState (int slot) override |
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Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) override |
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bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) override |
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bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) override |
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void | writeSavegameHeader (Common::OutSaveFile *out, AccessSavegameHeader &header) |
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void | SPRINTCHR (char c, int fontNum) |
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void | PRINTCHR (Common::String msg, int fontNum) |
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bool | playMovie (const Common::Path &filename, const Common::Point &pos) |
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MetaEngine * | getMetaEngine () const |
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void | setMetaEngine (MetaEngine *metaEngine) |
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PauseToken | pauseEngine () |
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bool | isPaused () const |
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void | openMainMenuDialog () |
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uint32 | getTotalPlayTime () const |
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void | setTotalPlayTime (uint32 time=0) |
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Common::TimerManager * | getTimerManager () |
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Common::EventManager * | getEventManager () |
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Common::SaveFileManager * | getSaveFileManager () |
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bool | existExtractedCDAudioFiles (uint track=1) |
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bool | isDataAndCDAudioReadFromSameCD () |
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void | warnMissingExtractedCDAudio () |
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void | handleAutoSave () |
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void | saveAutosaveIfEnabled () |
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virtual bool | canSaveAutosaveCurrently () |
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virtual int | getAutosaveSlot () const |
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| Engine (OSystem *syst) |
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virtual | ~Engine () |
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virtual void | initializePath (const Common::FSNode &gamePath) |
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virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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virtual GUI::Debugger * | getDebugger () final |
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void | setDebugger (GUI::Debugger *debugger) |
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GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) |
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virtual void | syncSoundSettings () |
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virtual void | applyGameSettings () |
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virtual void | flipMute () |
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virtual Common::String | getSaveStateName (int slot) const |
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virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
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void | setGameToLoadSlot (int slot) |
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virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
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bool | saveGameDialog () |
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bool | loadGameDialog () |
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