|
| UISlots (MADSEngine *vm) |
|
void | add (const Common::Rect &bounds) |
|
void | add (const AnimFrameEntry &frameEntry) |
|
void | fullRefresh () |
|
void | draw (bool updateFlag, bool delFlag) |
|
| Array (size_type count) |
|
| Array (size_type count, const UISlot &value) |
|
| Array (const Array< UISlot > &array) |
|
| Array (Array< UISlot > &&old) |
|
| Array (std::initializer_list< UISlot > list) |
|
| Array (const T2 *array, size_type n) |
|
void | emplace (const_iterator pos, TArgs &&... args) |
|
void | emplace_back (TArgs &&...args) |
|
void | push_back (const UISlot &element) |
|
void | push_back (UISlot &&element) |
|
void | push_back (const Array< UISlot > &array) |
|
void | pop_back () |
|
const UISlot * | data () const |
|
UISlot * | data () |
|
UISlot & | front () |
|
const UISlot & | front () const |
|
UISlot & | back () |
|
const UISlot & | back () const |
|
void | insert_at (size_type idx, const UISlot &element) |
|
void | insert_at (size_type idx, const Array< UISlot > &array) |
|
void | insert (iterator pos, const UISlot &element) |
|
UISlot | remove_at (size_type idx) |
|
UISlot & | operator[] (size_type idx) |
|
const UISlot & | operator[] (size_type idx) const |
|
Array< UISlot > & | operator= (const Array< UISlot > &array) |
|
Array & | operator= (Array< UISlot > &&old) |
|
size_type | size () const |
|
void | clear () |
|
iterator | erase (iterator pos) |
|
iterator | erase (iterator first, iterator last) |
|
bool | empty () const |
|
bool | operator== (const Array< UISlot > &other) const |
|
bool | operator!= (const Array< UISlot > &other) const |
|
iterator | begin () |
|
const_iterator | begin () const |
|
iterator | end () |
|
const_iterator | end () const |
|
void | reserve (size_type newCapacity) |
|
void | resize (size_type newSize) |
|
void | resize (size_type newSize, const UISlot value) |
|
void | assign (const_iterator first, const_iterator last) |
|
void | swap (Array &arr) |
|
Sprite list for the user interface