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void | quit () |
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bool | init () |
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void | loadMap (const Common::Path &filename, const MapID &mapid=MAP_CURRENT) |
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void | getTexture (const ImageKey &id, Image &data) |
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Image & | getTexture (const ImageKey &id) |
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bool | validTexture (const ImageKey &id) |
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void | draw (const int &x, const int &y, const ImageKey &id, Common::Rect *clip=nullptr, const TextureFlipType &flip=FLIP_NONE) |
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void | draw (const int &x, const int &y, const ImageKey &id, Rect *clip, const TextureFlipType &flip=FLIP_NONE) |
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void | dimScreen () |
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void | blackScreen () |
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void | notifyDraw (const int &x, const int &y) |
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The documentation for this class was generated from the following file: