Public Member Functions | |
void | reset () |
void | load (const Common::Path &path, rapidxml::xml_node< char > *node) |
void | draw (MapLayer &layer, const Rect &camera, const Vector2i &tileSize, const Rect &playerPos, pyrodactyl::image::Image &img) |
void | preDraw (MapLayer &layer, const Vector2i &tileSize, Graphics::ManagedSurface *surf) |
void | forceDraw (MapLayer &layer, const Rect &camera, const Vector2i &tileSize, const Rect &playerPos) |