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| MediaStationEngine (OSystem *syst, const ADGameDescription *gameDesc) |
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uint32 | getFeatures () const |
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Common::String | getGameId () const |
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Common::Platform | getPlatform () const |
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const char * | getAppName () const |
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| bool | hasFeature (EngineFeature f) const override |
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bool | isFirstGenerationEngine () |
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void | dispatchSystemEvents () |
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void | draw (bool dirtyOnly=true) |
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void | registerActor (Actor *actorToAdd) |
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void | destroyActor (uint actorId) |
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void | destroyContext (uint contextId, bool eraseFromLoadedContexts=true) |
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bool | contextIsLocked (uint contextId) |
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void | readUnrecognizedFromStream (Chunk &chunk, uint sectionType) |
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void | readHeaderSections (Subfile &subfile, Chunk &chunk) |
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Actor * | getActorById (uint actorId) |
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Actor * | getActorByIdAndType (uint actorId, ActorType expectedType) |
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SpatialEntity * | getSpatialEntityById (uint spatialEntityId) |
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ChannelClient * | getChannelClientByChannelIdent (uint channelIdent) |
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ScriptValue * | getVariable (uint variableId) |
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VideoDisplayManager * | getDisplayManager () |
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CursorManager * | getCursorManager () |
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FunctionManager * | getFunctionManager () |
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RootStage * | getRootStage () |
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StreamFeedManager * | getStreamFeedManager () |
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Document * | getDocument () |
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Common::String | formatActorName (uint actorId, bool attemptToGetType=false) |
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Common::String | formatActorName (const Actor *actor) |
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Common::String | formatFunctionName (uint functionId) |
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Common::String | formatFileName (uint fileId) |
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Common::String | formatVariableName (uint variableId) |
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Common::String | formatParamTokenName (uint paramToken) |
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Common::String | formatAssetNameForChannelIdent (uint channelIdent) |
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const FileInfo & | fileInfoForIdent (uint fileId) |
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const StreamInfo & | streamInfoForIdent (uint streamId) |
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const ScreenReference & | screenRefWithId (uint screenActorId) |
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const ContextReference & | contextRefWithId (uint contextId) |
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SpatialEntity * | getMouseInsideHotspot () |
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void | setMouseInsideHotspot (SpatialEntity *entity) |
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void | clearMouseInsideHotspot () |
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SpatialEntity * | getMouseDownHotspot () |
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void | setMouseDownHotspot (SpatialEntity *entity) |
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void | clearMouseDownHotspot () |
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| MetaEngine * | getMetaEngine () const |
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| void | setMetaEngine (MetaEngine *metaEngine) |
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| PauseToken | pauseEngine () |
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| bool | isPaused () const |
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| void | openMainMenuDialog () |
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| uint32 | getTotalPlayTime () const |
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| void | setTotalPlayTime (uint32 time=0) |
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| Common::TimerManager * | getTimerManager () |
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| Common::EventManager * | getEventManager () |
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| Common::SaveFileManager * | getSaveFileManager () |
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| bool | existExtractedCDAudioFiles (uint track=1) |
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| bool | isDataAndCDAudioReadFromSameCD () |
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| void | warnMissingExtractedCDAudio () |
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| void | handleAutoSave () |
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| void | saveAutosaveIfEnabled () |
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| virtual bool | canSaveAutosaveCurrently () |
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| virtual int | getAutosaveSlot () const |
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| virtual bool | gameTypeHasAddOns () const |
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| virtual bool | dirCanBeGameAddOn (const Common::FSDirectory &dir) const |
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| virtual bool | dirMustBeGameAddOn (const Common::FSDirectory &dir) const |
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| Common::ErrorCode | updateAddOns (const MetaEngine *metaEngine) const |
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| | Engine (OSystem *syst) |
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| virtual | ~Engine () |
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| virtual void | initializePath (const Common::FSNode &gamePath) |
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| virtual void | errorString (const char *buf_input, char *buf_output, int buf_output_size) |
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| virtual GUI::Debugger * | getDebugger () final |
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| void | setDebugger (GUI::Debugger *debugger) |
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| GUI::Debugger * | getOrCreateDebugger () |
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bool | enhancementEnabled (int32 cls) |
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| virtual void | syncSoundSettings () |
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| virtual void | applyGameSettings () |
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| virtual void | flipMute () |
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| virtual Common::String | getSaveStateName (int slot) const |
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| virtual Common::Error | loadGameState (int slot) |
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| virtual Common::Error | loadGameStream (Common::SeekableReadStream *stream) |
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| void | setGameToLoadSlot (int slot) |
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| virtual bool | canLoadGameStateCurrently (Common::U32String *msg=nullptr) |
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| virtual Common::Error | saveGameState (int slot, const Common::String &desc, bool isAutosave=false) |
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| virtual Common::Error | saveGameStream (Common::WriteStream *stream, bool isAutosave=false) |
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| virtual bool | canSaveGameStateCurrently (Common::U32String *msg=nullptr) |
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| bool | saveGameDialog () |
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| bool | loadGameDialog () |
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void | setChannelIdent (ChannelIdent channelIdent) |
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ChannelIdent | channelIdent () const |
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void | registerWithStreamManager () |
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void | unregisterWithStreamManager () |
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