#include <picture.h>
Public Member Functions | |
GfxPicture (ResourceManager *resMan, GfxCoordAdjuster16 *coordAdjuster, GfxPorts *ports, GfxScreen *screen, GfxPalette *palette, GuiResourceId resourceId, bool EGAdrawingVisualize=false) | |
GuiResourceId | getResourceId () |
void | draw (bool mirroredFlag, bool addToFlag, int16 EGApaletteNo) |
Picture class, handles loading and displaying of picture resources every picture resource has its own instance of this class