#include <scene.h>
Public Attributes | |
IVec3 | mins |
IVec3 | maxs |
ZoneType | type = ZoneType::kCube |
int32 | num |
union { | |
struct { | |
int32 x | |
int32 y | |
int32 z | |
} ChangeScene | |
struct { | |
int32 x | |
int32 y | |
int32 z | |
} CameraView | |
struct { | |
int32 textColor | |
} DisplayText | |
struct { | |
BonusParameter typesFlag | |
int32 amount | |
int32 used | |
} Bonus | |
struct { | |
int32 info0 | |
int32 info1 | |
int32 info2 | |
int32 info3 | |
int32 info4 | |
int32 info5 | |
int32 info6 | |
int32 info7 | |
} generic | |
} | infoData |
Special actions, like change scene, climbing a ladder, ...
int32 TwinE::ZoneStruct::textColor |
text color (see ActorStruct::talkColor
)
struct { ... } TwinE::ZoneStruct::DisplayText |
show a text (e.g. when reading a sign)
int32 TwinE::ZoneStruct::used |
Already used