Public Member Functions | |
| const char * | getName () const override |
| Common::Error | createInstance (OSystem *syst, Engine **engine, const ADGameDescription *desc) const override |
| GUI::OptionsContainerWidget * | buildEngineOptionsWidget (GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const override |
| bool | hasFeature (MetaEngineFeature f) const override |
| virtual void | getSavegameThumbnail (Graphics::Surface &thumb) override |
Public Member Functions inherited from AdvancedMetaEngineBase | |
| Common::Error | createInstance (OSystem *syst, Engine **engine, const DetectedGame &gameDescriptor, const void *metaEngineDescriptor) override |
| virtual Common::Error | createInstance (OSystem *syst, Engine **engine, const void *desc) const =0 |
| const char * | getName () const override=0 |
| Common::String | getGameId (const char *target) const |
| virtual ADDetectedGame | fallbackDetectExtern (uint md5Bytes, const FileMap &allFiles, const Common::FSList &fslist, ADDetectedGameExtraInfo **extra=nullptr) const |
| bool | getFilePropertiesExtern (uint md5Bytes, const FileMap &allFiles, MD5Properties md5prop, const Common::Path &fname, FileProperties &fileProps) const |
Public Member Functions inherited from MetaEngine | |
| virtual const char * | getName () const override=0 |
| virtual Common::Error | createInstance (OSystem *syst, Engine **engine, const DetectedGame &gameDescriptor, const void *meDescriptor)=0 |
| virtual void | deleteInstance (Engine *engine, const DetectedGame &gameDescriptor, const void *meDescriptor) |
| virtual SaveStateList | listSaves (const char *target) const |
| SaveStateList | listSaves (const char *target, bool saveMode) const |
| virtual int | getAutosaveSlot () const |
| virtual int | getMaximumSaveSlot () const |
| virtual bool | removeSaveState (const char *target, int slot) const |
| virtual SaveStateDescriptor | querySaveMetaInfos (const char *target, int slot) const |
| virtual Common::String | getSavegameFile (int saveGameIdx, const char *target=nullptr) const |
| Common::String | getSavegameFilePattern (const char *target=nullptr) const |
| virtual Common::Array< Common::Keymap * > | initKeymaps (const char *target) const |
| virtual void | registerDefaultSettings (const Common::String &target) const |
| virtual GUI::OptionsContainerWidget * | buildEngineOptionsWidget (GUI::GuiObject *boss, const Common::String &name, const Common::String &target) const |
| virtual Common::AchievementsPlatform | getAchievementsPlatform (const Common::String &target) const |
| virtual const Common::AchievementsInfo | getAchievementsInfo (const Common::String &target) const |
| virtual const Common::AchievementDescriptionList * | getAchievementDescriptionList () const |
| virtual bool | hasFeature (MetaEngineFeature f) const |
| void | appendExtendedSave (Common::OutSaveFile *saveFile, uint32 playtime, Common::String desc, bool isAutosave) |
| void | appendExtendedSaveToStream (Common::WriteStream *saveFile, uint32 playtime, Common::String desc, bool isAutosave, uint32 offset=0) |
| bool | copySaveFileToFreeSlot (const char *target, int slot) |
| virtual const char * | getName () const =0 |
|
overridevirtual |
Return the name of the engine plugin based on the engineID.
The engineID must match the one from MetaEngine.
Implements AdvancedMetaEngineBase.
|
overridevirtual |
Implements AdvancedMetaEngine< ADGameDescription >.
|
overridevirtual |
Return a GUI widget container for configuring the specified target options.
Engines can build custom option dialogs from here.
Engines that don't have an Engine tab in the Edit Game dialog, or that use ExtraGuiOptions in MetaEngineDetection can return nullptr.
| boss | The widget or dialog that the returned widget is a child of. |
| name | The name that the returned widget must use. |
| target | Name of a config manager target. |
Reimplemented from MetaEngine.
|
overridevirtual |
Determine whether the engine supports the specified MetaEngine feature.
Used by e.g. the launcher to determine whether to enable the Load button.
Reimplemented from MetaEngine.
|
overridevirtual |
Convert the current screen contents to a thumbnail. Can be overriden by individual engine meta engines to provide their own thumb, such as hiding any on-screen save dialog so that it won't appear in the thumbnail.
Reimplemented from MetaEngine.