#include <WaitForConditionAnimation.h>
Public Member Functions | |
| virtual void | update (Drawable *drawable, long currentTime) |
| ConditionPtr | getCondition () const |
| void | setCondition (ConditionPtr condition) |
Public Member Functions inherited from GUI::Animation | |
| virtual void | start (long currentTime) |
| virtual void | setDuration (long duration) |
| virtual bool | isFinished () const |
| bool | isFinishOnEnd () const |
| void | setFinishOnEnd (bool finishOnEnd) |
| InterpolatorPtr | getInterpolator () const |
| void | setInterpolator (InterpolatorPtr interpolator) |
Additional Inherited Members | |
Protected Member Functions inherited from GUI::Animation | |
| void | finishAnimation () |
| virtual void | updateInternal (Drawable *drawable, float interpolation) |
Protected Attributes inherited from GUI::Animation | |
| long | _startTime |
| long | _duration |
| bool | _finished |
| bool | _finishOnEnd |
| InterpolatorPtr | _interpolator |
Used for delaying the animation sequence until a certain condition has been met