#include <WaitForConditionAnimation.h>
Public Member Functions | |
virtual void | update (Drawable *drawable, long currentTime) |
ConditionPtr | getCondition () const |
void | setCondition (ConditionPtr condition) |
Public Member Functions inherited from GUI::Animation | |
virtual void | start (long currentTime) |
virtual void | setDuration (long duration) |
virtual bool | isFinished () const |
bool | isFinishOnEnd () const |
void | setFinishOnEnd (bool finishOnEnd) |
InterpolatorPtr | getInterpolator () const |
void | setInterpolator (InterpolatorPtr interpolator) |
Additional Inherited Members | |
Protected Member Functions inherited from GUI::Animation | |
void | finishAnimation () |
virtual void | updateInternal (Drawable *drawable, float interpolation) |
Protected Attributes inherited from GUI::Animation | |
long | _startTime |
long | _duration |
bool | _finished |
bool | _finishOnEnd |
InterpolatorPtr | _interpolator |
Used for delaying the animation sequence until a certain condition has been met