50 #include "common/str-array.h" 51 #include "graphics/font.h" 52 #include "graphics/managed_surface.h" 53 #include "graphics/macgui/macwindowmanager.h" 54 #include "graphics/macgui/mactextwindow.h" 55 #include "graphics/macgui/macwindow.h" 56 #include "graphics/macgui/mactext.h" 57 #include "graphics/macgui/macmenu.h" 58 #include "graphics/macgui/macwindowborder.h" 60 #include "common/events.h" 61 #include "common/rect.h" 63 #include "common/file.h" 64 #include "graphics/pixelformat.h" 81 kFontStyleUnderline = 4,
82 kFontStyleOutline = 8,
83 kFontStyleShadow = 16,
84 kFontStyleCondensed = 32,
85 kFontStyleExtended = 64
122 void appendText(
const char *str);
125 void setSceneDirty() { _sceneDirty =
true; }
126 void regenCommandsMenu();
127 void regenWeaponsMenu();
135 void disableAllMenus();
136 void enableNewGameMenus();
140 bool processSceneEvents(WindowClick click,
Common::Event &event);
141 bool processConsoleEvents(WindowClick click,
Common::Event &event);
153 void loadBorder(
Graphics::MacWindow *target,
const char *border[], uint height, uint32 flags,
int titlePos = 0);
176 int _selectedMenuItem;
Definition: managed_surface.h:51
Definition: macwindow.h:40
Definition: macwindow.h:192
Definition: mactextwindow.h:30
Definition: macwindowmanager.h:147
Definition: macfontmanager.h:106
Definition: entities.h:300
Definition: debugger.h:28