|
| Gui (WageEngine *engine) |
|
void | draw () |
|
void | appendText (const char *str) |
|
bool | processEvent (Common::Event &event) |
|
void | setSceneDirty () |
|
void | regenCommandsMenu () |
|
void | regenWeaponsMenu () |
|
void | actionCopy () |
|
void | actionPaste () |
|
void | actionUndo () |
|
void | actionClear () |
|
void | actionCut () |
|
void | disableUndo () |
|
void | disableAllMenus () |
|
void | enableNewGameMenus () |
|
void | enableSave () |
|
void | enableRevert () |
|
bool | processSceneEvents (WindowClick click, Common::Event &event) |
|
void | executeMenuCommand (int action, Common::String &text) |
|
void | clearOutput () |
|
The documentation for this class was generated from the following file: