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| Gui (WageEngine *engine) |
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void | draw () |
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void | appendText (const char *str) |
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bool | processEvent (Common::Event &event) |
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void | setSceneDirty () |
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void | regenCommandsMenu () |
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void | regenWeaponsMenu () |
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void | actionCopy () |
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void | actionPaste () |
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void | actionUndo () |
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void | actionClear () |
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void | actionCut () |
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void | disableUndo () |
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void | disableAllMenus () |
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void | enableNewGameMenus () |
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void | enableSave () |
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void | enableRevert () |
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bool | processSceneEvents (WindowClick click, Common::Event &event) |
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bool | processConsoleEvents (WindowClick click, Common::Event &event) |
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void | executeMenuCommand (int action, Common::String &text) |
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void | clearOutput () |
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void | gameOver () |
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bool | saveDialog () |
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void | aboutDialog () |
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The documentation for this class was generated from the following file: