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void | save (SimpleFile *file, int indent) override |
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void | load (SimpleFile *file) override |
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void | getPosition (double &xp, double &yp, double &zp) |
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CString | dumpItem (int indent) const override |
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const CString | getName () const override |
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bool | isEquals (const CString &name, bool startsWith=false) const override |
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virtual CViewItem * | findView () const |
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virtual CNodeItem * | findNode () const |
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virtual CRoomItem * | findRoom () const |
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void | dump (int indent) |
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void | save (SimpleFile *file, int indent) override |
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void | load (SimpleFile *file) override |
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virtual CGameManager * | getGameManager () const |
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virtual bool | isFileItem () const |
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virtual bool | isRoomItem () const |
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virtual bool | isNodeItem () const |
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virtual bool | isViewItem () const |
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virtual bool | isLinkItem () const |
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virtual bool | isPlaceHolderItem () const |
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virtual bool | isNamedItem () const |
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virtual bool | isGameObject () const |
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virtual bool | isGameObjectDescItem () const |
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virtual int | compareTo (const CString &name, int maxLen=0) const |
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virtual const CMovieClipList * | getMovieClips () const |
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virtual bool | connectsTo (CViewItem *destView) const |
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virtual void | draw (CScreenManager *screenManager) |
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virtual Rect | getBounds () const |
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virtual void | freeSurface () |
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CTreeItem * | getParent () const |
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CProjectItem * | getRoot () const |
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CTreeItem * | getNextSibling () const |
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CTreeItem * | getPriorSibling () const |
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CTreeItem * | getLastSibling () |
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CTreeItem * | getFirstChild () const |
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CTreeItem * | getLastChild () const |
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CTreeItem * | scan (CTreeItem *item) const |
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CTreeItem * | findChildInstanceOf (ClassDef *classDef) const |
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CTreeItem * | findNextInstanceOf (ClassDef *classDef, CTreeItem *startItem) const |
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void | addUnder (CTreeItem *newParent) |
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void | setParent (CTreeItem *newParent) |
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void | addSibling (CTreeItem *item) |
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void | moveUnder (CTreeItem *newParent) |
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void | destroyAll () |
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int | destroyChildren () |
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void | detach () |
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void | attach (CTreeItem *item) |
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CNamedItem * | findByName (const CString &name, bool subMatch=false) |
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virtual ClassDef * | getType () const |
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bool | isInstanceOf (const ClassDef *classDef) const |
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virtual void | saveHeader (SimpleFile *file, int indent) |
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virtual void | saveFooter (SimpleFile *file, int indent) |
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int | _nodeNumber |
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Point | _nodePos |
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| CLASSDEF |
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CString | _name |
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| CLASSDEF |
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| CLASSDEF |
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| CLASSDEF |
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◆ save()
void Titanic::CNodeItem::save |
( |
SimpleFile * |
file, |
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int |
indent |
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) |
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overridevirtual |
◆ load()
void Titanic::CNodeItem::load |
( |
SimpleFile * |
file | ) |
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overridevirtual |
◆ getPosition()
void Titanic::CNodeItem::getPosition |
( |
double & |
xp, |
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double & |
yp, |
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double & |
zp |
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) |
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Gets the relative position of the node within the owning room
The documentation for this class was generated from the following file: