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uint16 | getFrameNum () const |
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byte * | getFrameData () const |
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void | resetZ () |
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bool | hitFrameRect (int x, int y) const |
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void | getFrameRect (Common::Rect &r) const |
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int16 | getBottom () const |
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void | forceXYZF (int16 x, int16 y, int16 z, int16 f) |
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int16 | getX () override |
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void | setX (int16 value) override |
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int16 | getY () override |
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void | setY (int16 value) override |
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int16 | getZ () |
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void | setZ (int16 value) |
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int16 | getF () |
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void | setF (int16 value) |
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void | getFoot (Common::Point &foot) |
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void | setFoot (const Common::Point &foot) |
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void | translate (int16 x, int16 y) |
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bool | hitRect (int x, int y) const |
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void | setRect (int16 left, int16 top, int16 right, int16 bottom) |
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void | getRect (Common::Rect &r) |
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int16 | _frame |
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int16 | _z |
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int16 | _left |
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int16 | _top |
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The documentation for this struct was generated from the following file: