25 #ifndef BURIED_NAVARROW_H 26 #define BURIED_NAVARROW_H 28 #include "buried/window.h" 36 struct LocationStaticData;
43 bool updateArrow(
int button,
int newStatus);
44 bool updateAllArrows(
int up,
int left,
int right,
int down,
int forward);
48 void onEnable(
bool enable);
63 NAV_BUTTON_FORWARD = 4
67 static const int NUM_ARROWS = 5;
68 static const int NUM_ARROW_BITMAPS = 3;
71 int _arrowBitmaps[NUM_ARROWS][NUM_ARROW_BITMAPS];
72 byte _arrowStatus[NUM_ARROWS];
74 bool drawArrow(
int xDst,
int yDst,
int arrow);
Definition: agent_evaluation.h:31
Definition: formatinfo.h:28
Definition: navarrow.h:38
Definition: keyboard.h:294