ScummVM API documentation
MM::MM1::SpellsState Struct Reference

Public Member Functions

void synchronize (Common::Serializer &s)
 

Public Attributes

byte _mmVal1 = 0
 
byte _resistanceIndex = 0
 
byte _mmVal5 = 0
 
byte _mmVal7 = 0
 
byte _resistanceTypeOrTargetCount = RESISTANCE_MAGIC
 
byte _damage = 0
 

Member Function Documentation

◆ synchronize()

void MM::MM1::SpellsState::synchronize ( Common::Serializer s)
inline

Synchronize data to/from savegames


The documentation for this struct was generated from the following file: