|
void | opNop (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSuspend (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opYield (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opTerminate (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opJump (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartScriptThread (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opNotifyThread (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSuspendThread (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opLoadResource (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opUnloadResource (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartTimerThread (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opRerunThreads (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opEnterScene18 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opUnloadResourcesBySceneId (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opChangeScene (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opResumeFromSavegame (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartModalScene (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opExitModalScene (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opEnterScene24 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opLeaveScene24 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opEnterDebugger (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opLeaveDebugger (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDumpCurrentSceneFiles (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPanCenterObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPanTrackObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPanToObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPanToNamedPoint (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPanToPoint (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPanStop (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartFade (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetDisplay (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetCameraBounds (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetProperty (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPlaceActor (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opFaceActor (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opFaceActorToObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartSequenceActor (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartSequenceActorAtPosition (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartMoveActor (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartMoveActorToObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartTalkThread (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opAppearActor (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDisappearActor (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opActivateObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDeactivateObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetDefaultSequence (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStopCursorHoldingObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartCursorHoldingObject (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPlayVideo (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opRunSpecialCode (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opPause (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opUnpause (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartSound (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartSoundAtPosition (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStopSound (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartMidiMusic (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStopMidiMusic (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opFadeMidiMusic (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opAddMenuChoice (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDisplayMenu (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSwitchMenuChoice (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opQuitGame (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opResetGame (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opLoadGame (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSaveGame (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDeactivateButton (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opActivateButton (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opIncBlockCounter (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opClearBlockCounter (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStackPushRandom (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStackSwitchRandom (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opJumpIf (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opIsPrevSceneId (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opNot (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opAnd (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opOr (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opGetProperty (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opCompareBlockCounter (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opAddDialogItem (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opStartDialog (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opJumpToDialogChoice (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetBlockCounter115 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetBlockCounter116 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetBlockCounter117 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opSetBlockCounter118 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDebug126 (ScriptThread *scriptThread, OpCall &opCall) |
|
void | opDebug127 (ScriptThread *scriptThread, OpCall &opCall) |
|