Public Member Functions | |
Inventory (TeenAgentEngine *vm) | |
void | render (Graphics::Surface *surface, int delta) |
void | clear () |
void | reload () |
void | add (byte item) |
bool | has (byte item) const |
void | remove (byte item) |
void | activate (bool a) |
bool | active () const |
bool | processEvent (const Common::Event &event) |
InventoryObject * | selectedObject () |
void | resetSelectedObject () |