ScummVM API documentation
ScriptFuncs.h
1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  *
20  */
21 
22 /*
23  * Copyright (C) 2006-2010 - Frictional Games
24  *
25  * This file is part of HPL1 Engine.
26  */
27 
28 #ifndef HPL_SCRIPT_FUNCS_H
29 #define HPL_SCRIPT_FUNCS_H
30 
31 #include "hpl1/engine/physics/PhysicsJoint.h"
32 
33 namespace hpl {
34 
35 class cGraphics;
36 class cResources;
37 class cSystem;
38 class cSound;
39 class cScene;
40 class cInput;
41 class cGame;
42 
43 //---------------------------------------
44 
46 public:
47  cScriptJointCallback(cScene *apScene);
48 
49  void OnMinLimit(iPhysicsJoint *apJoint);
50  void OnMaxLimit(iPhysicsJoint *apJoint);
51 
52  bool IsScript() { return true; }
53 
54  tString msMaxFunc;
55  tString msMinFunc;
56 
57  cScene *mpScene;
58 };
59 
60 //---------------------------------------
61 
62 class cScriptFuncs {
63 public:
64  static void Init(cGraphics *apGraphics,
65  cResources *apResources,
66  cSystem *apSystem,
67  cInput *apInput,
68  cScene *apScene,
69  cSound *apSound,
70  cGame *apGame);
71 };
72 
73 } // namespace hpl
74 
75 #endif // HPL_SCRIPT_FUNCS_H
Definition: AI.h:36
Definition: Game.h:91
Definition: str.h:59
Definition: PhysicsJoint.h:80
Definition: ScriptFuncs.h:45
Definition: Sound.h:40
Definition: ScriptFuncs.h:62
Definition: Input.h:55
Definition: Resources.h:160
Definition: System.h:36
Definition: Scene.h:61
Definition: PhysicsJoint.h:135
Definition: Graphics.h:46